I got set up with the Oculus Rift VR equipment the is past week and have installed the 3D sculpting app called Oculus Medium. I have played around with some of it’s features and have produced several very nice models which I have exported to OBJ with material in PNG. The models, however, do not appear in Zapworks Studio. I have selected a reduced number of triangles (10%) in order to keep filesize smaller and have set my texture material to 256x256. Could the reduced number of triangles be the reason the model does not display in Studio? Has anyone tried using this app (Oculus Medium) to create models? If so, what would be the ideal export settings for use in Studio?
Thanks for any suggestions