Zappar capabilities to build a location based park guide


#1

Hi All, I’m working on a project that would allow visitors of a local park to use a Web AR app that would detect where a visitor was on a park trail and invoke different content in the Web AR app experience based on what their location is. Is this location based capability something that Zappar can handle?
Thanks!


#2

Yes and No.
No if you want to use Zappar app or Zappar WebAR.
Yes if you use the Universal AR with say Unity. I know there is a sale at unity and there was a GPS plug in on sale. Don’t know if it will work with the unity WebGL.

Steve


#3

Thanks for the reply. That’s actually what I wound up doing, i.e., UAR and GPS plugin. I actually did pick up that GPS plugin you mentioned. Unfortunately, not the best for stability of the position of AR objects. Seems that GPS is not precise enough and there tends to be hopping and scale changes of the AR object. My guess is that until there is maybe some millimeter level of precision for GPS (not sure if that is/will be possible or whether that’s what’s needed), this might not ever be the solution for rock solid persistent location placement of AR objects. I’m guessing that there needs to be some SLAM capability as well as the GPS in order to nail down the AR object in question to the given location. Love to hear what others think about that.