I have a button enabled that seems to register “touch” as it flickers when touched. I have written a movement script and added it to my game object, then created an Event Trigger in the button properties… Which type of trigger would you need to select when using a button in WebGL?
I tried pointer down and added the game object to it, but when I looked for the method from the script, it wasn’t visible (despite being “public void” with no parameters.
So…am I going about it in the right way or should this be done in a different way? Thanks!