How to identify missing files? "File does not exist" message only refers to a UUID

I’ve had this a couple of times. Preview a project, and a compile error comes up - a file is missing (which I don’t quite get - once something’s imported into Zap Studio, the source file is no longer referenced, surely?)

Trouble is the error message gives no clues as to which asset has gone AWOL:

47

How am I supposed to fix this? I’ve got around 20 .obj files in the project, so the thought of trying to delete / reimport / relink them all is … grim :anguished: … last time it happened I was able to revert to a previous version, but this time I’ve done quite a bit of work since the last commit…

Any thoughts / hints? I don’t mind digging through project files to try and find the lookup used to convert internal UUIDs to “friendly names for the Studio UI” if that helps, but a pointer where to look would be good

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