Hello everyone,
I am trying to animate a hole opening in a plane so I can have my assets pop through it.
I’ve done the initial animation in 3DS Max and have exported both an FBX and POD file, however, the animation information doesn’t play back within zapworks.
I was wondering if someone has achieved the same effect in general or tried using UVW coordinates?
I’ve uploaded some screen shots of what the plane looks like half through the animation in 3DS Max and what the FBX model looks after its imported.