Face tracking - Head mask positioning

Using face tracking within Studio, I’m having some issues with 3D models which are placed to the side of the face appearing through the eyes of the user when viewed at side angles:


Is it possible to reposition the head mask to reduce this? Changing the size/rotation/position properties of the head mask does not appear to have any effect.

The models have been positioned so that they do not intersect the head mask.


I’m having this issue now. Was there ever a fix recommended for this?