Duplcaite 3d object


I have a single imported 3d object with an animation. Is there a way to duplicate this object multiple times and denote different positions and different start times on each timeline?

I’m assuming it would be a for loop…something similar to this.

for (i = 0; i < 10; i++)
duplicate code, position, timeline start;


Hey Steve,

The documentation here discusses creating an instance of a subsymbol within a script node - https://docs.zap.works/studio/subsymbols/introduction/subsymbol-communication/#creating-an-instance-of-the-subsymbol

From there you can use the variable you assign to the new instance to set it’s position and other basic properties.

It’s not possible to create or modify timelines from a script node however.