Zappar WebAR


Hey everyone!

I’m super excited to announce the beta of the web version of our technology :slight_smile:

What is it?
Zappar WebAR is the same Zappar app technology but running in the web browser rather than a separate app you install on your phone. Users can scan and enjoy Zappar content in the browser without having to download any apps. You can access Zappar WebAR here:

Why is it so cool?

  • Most existing Zappar content works in Zappar WebAR without modification
  • Most features of our platform are supported in the web, and where there are gaps in functionality (which may be due to browser constraints) we’ve implemented graceful fallbacks to improve the user experience
  • Users don’t need any special web browsers; the version of Safari or Chrome that came with their device should work

Why is it ‘beta’?

We make extensive use of new web browser functionality to make this work, and so we expect that Zappar WebAR will not be as stable or featureful as the Zappar native mobile apps while browser technology matures and our implementation is road-tested. In particular:

  • larger content experiences may hit memory limits faster in the browser than they would in the app
  • browsers don’t give us as much control over the camera as native apps do, so tracking may suffer a little
  • lots of the performance optimizations we have in the native apps aren’t available in the browser, so things may be a bit slower

What’s coming?

In addition to improving Zappar WebAR as we go, we’re making changes to ZapWorks to better integrate WebAR support into your content development workflow.


We recommend that you direct users to the native Zappar apps while the web version is in beta. In the mean time feel free to try your content out at, and let us know how you get on! We’d love to hear your feedback - what works, what doesn’t, etc :slight_smile:


Introducing Zappar WebAR

Is there a way to launch the WebAR app loaded with a Zappar content from a link? For the native app i can use the Deeplink ‘’ and would like to do the same with the WebAR.


Hi Connell
I have excited to hear about this good and convenient feature please let me know if I want to add this link to my home screen and use it what should I do? I added it in my home screen but when I tap on it I see this message in screen shots.
ARshow Agency


Hi @tsguterres,

Great question, and the answer is… yes :slight_smile:

The format is like this:

Where that last z/… bit is the same z/… bit from the deep link.

There are some extra other options that you might like to add:
rs=0 <- hides the rescan button
menu=0 <- hides the menu button

So that would look like this:

Let me know if that works for you :slight_smile:



Hi @seyed.kamali ,

Unfortunately Apple use different settings for sites that are launched directly from the home screen which means we can’t access the camera :frowning: We’re hoping that will change in future versions of iOS since we agree it would be convenient!



Thanks Connell


So if i just add the last bit of this deep link -

To https;//

It will open the scene in my mobile browser?

Doesn’t seem to work when i try it


Hi @technology!

It’s just the z/… bit that goes on the end, like this:

Let me know if that works for you :slight_smile:



Hi yes that works.

Presumably with WebAR there’s not way to also put a UI on the screen?



Hi @technology,

Which of our tools are you using (e.g. Widgets, Designer or Studio)? The WebAR platform should work in the same way as the app does - so you can build UI elements in Studio projects in the usual way :slight_smile:



Hey @connell first of all congratulation for launching webAR :)…

It really works well for my project and I hope ppl will find it more interesting compared to dedicated AR mobile application.

I am curious to understand that, all feature which works in the mobile app will work exactly the same in the browser also? Or is there any certain limitation/advantage?

I personally find webAR image tracking much better than the mobiel app AR but I also got some issues with sound playing. ( Sent mail to as well)



Hello, I see that it does not work inside a mobile device if it is embedded in an iFrame. Only if it is a direct link.

Any solution or improvement?

It would be interesting to be able to embed it in an iFrame within an APP, thus avoiding having to download the Native APP from Zappar.

Thank you.


Using Studio - a basic interface with buttons that lead to images opening, sounds and so on. Basic pointer down events…


Hi @technology,

As Connell mentioned, you’ll be able to build your own UI and functionality as you would normally for any of your other Studio experiences.

Essentially, the beta WebAR support means that your experiences can be viewed in-browser as they would be through the Zappar app.

Hope this helps. Let me know if you have any other questions.

All the best,


Just trying to use this link in WebAR -

And the button interface doesn’t work at all. Any reason why that would be?



Hi @technology,

Seems to be working fine for me.

Don’t forget that WebAR is still designed to be used for mobile devices, it’s an alternative way of viewing Zappar content without downloading the app. Mouse input is not something that is currently supported by WebAR.

Hope this helps.



But it works for a bit then the buttons stop working…


Hi I tested with with world tracking on a S9 and it says device does not support world tracking so I assume ARCore cannot be accessed in webAR? Or are there any plans to add it in the future?


Will there be an update of the WebAR soonish? It’s just to me that it’s not yet ready to share with customers but at the same time the app-download is such a big hurdle to get people involved. Would be amazing to hear back from you


Hi @hadleverest,

Another one of the amazing benefits with WebAR is that we can update it constantly, without the need to wait or download an update on the user end.

Since the release we have been fixing bugs with experiences made in our Widgets and Designer tools. You may have noticed that these now function as they should now.

@shan, world tracking is currently not something that our WebAR tech supports. We are working on it! :slight_smile:

We will continue with the frequent updates on our forum and will let you know when WebAR is out of the Beta testing state.

Hope this helps.


webAR has issues with object placement