Hello guys,
I was working on a project recently and we noticed that the faces of the 3d is inverted and this was causing some troubles that was making our project not work. To resolve it we inverted the 3d in Studio Max then we imported in Zappar to it invert our 3d to the right side.
Why does this happens? Is this normal? Anyone have noticed and had a bunch of problems with this?
att, Higão.