I was hoping to build a project using Unity and Universal AR to leverage the rendering capabilities of Unity with our existing Zappar workflow. I developed a Zappar Studio World Tracking experience and the feedback is the material/rendering quality won’t work.
I tested the Universal AR Instant Tracking sample project, but model moves around too much. I need a way to allow users to drop a model in their room and look around it to see details and information callouts. I was hoping to test Universal AR Extended Tracking, but there is no information or roadmap on when it might be available or how to start testing now.
Thanks,
-Eric