webAR has issues with object placement

after publishing my project (world tracking project) done referring the zappar tutorial, the zapcode works fine and the object is placed as per requirement but the same project when opened in WebAR the object becomes shaky and is not placed in the environment instead levitates on the screen any fix or method i can try?

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Hi @mihirmainkarm3,

Please see the thread below.

World-tracked experiences running in WebAR will use the device’s gyro to update its orientation, which is the shakiness you are seeing. At this moment in time, you will need to launch into the Zappar app if you want to anchor content in the world around you.

We’ve got some really cool updates for WebAR in the pipeline, so keep an eye on the forum to find out more.

George

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