Hi, in the unity window the vfx works and plays accordingly when testing in play mode but when i build it as WebGL and test it on my phone the effects don’t appear
Welcome to the forum.
Unity VFX Graphs requires Computer Shader, which isn’t supported on WebGL. Depending upon VFX package version and Unity Editor, the VFX graph is only supported on a subset of platforms supported by URP. You can check here for more details on platform and system requirements.
Oh okay thank you, didn’t know it doesn’t work with WebGL