How can I change the rotation axis of the target manipulator?
THanks
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Go into the subsymbol and…
- To change the axis of rotation, open the
Rotate and Scale
script and head to lines 83-87. Copy and paste the+rotationAmount
variable position to one of the threerotationVector
array. [0] X axis, [1] Y axis and [2] Z axis.
Steve
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Thanks Steve.
1 Like
Still doesn’t give nice results ;-(
What do you need? I can see if I can make something.
Steve
It worked ;-). The problem was that I moved the object and then the centre of the rotation was off.
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I hate it when I do that LOL
Steve
1 Like