Hey everyone! Today we’re announcing a suite of new SDKs we’re calling Universal AR. It let’s you build image, face and world tracked AR experiences with the platform of your choice - and deploy everywhere.
As you know, at Zappar we already provide a fully integrated suite of tools for building AR experiences but now, for the first time, we’re releasing our core computer vision technologies, including face tracking, image tracking and instant world tracking for you to use with the platform or creative tool of your choice.
Our initial set of supported platforms are:
- Unity, including WebGL output plus native iOS and Android
I will be hosting a webinar on the 10th June where I will be answering any questions you might have on Universal AR live.
In the mean time we’d love to hear your thoughts on the new SDKs - feel free to message here.