Unity WebGL initializing time


Hey there. Working in unity with face tracking for WebGL on mobiles. I stumbled onto an issue that experience loading for a while on IOS. It is happening after Zappar was initialized and permissions were granted - we can see only a black screen for a while instead of footage from the camera.
Also, it works instantly on android.


Hi @edward1,

Could you please get in touch with support@zappar.com - we have a fix we’d love for you to test!