Unity WebAR app shows scene background not a camera feed

Hi! I have URP project (updated to SRP with Zappar menu option and web gl 2.0 as a graphic api). After build it still shows me blue background instead of a physical camera feed. It works as with Zappar examples as with made from scratch. Thank you

Hi @vitaliy.andronov42

You would also need to update your existing scene to work with new SRP system. You can use the menu option Editor/Update Zappar Scene For SRP after Editor/Update Project For SRP to update any existing old scenes. This essentially will update ZapparCamera setup to work with new rendering pipeline.

You can find more details here: https://github.com/zappar-xr/universal-ar-unity#supporting-unity-scriptable-render-pipeline