Unity + UniversalAR SDK

The WebGL Build has been Upload and Published But the web show an error
“No such key”
"The Specified key doesnt exist30 "

Make sure you are creating the Zip file inside of your Build folder, don’t just zip the external build folder. image
The screenshot above is a screenshot of my folder after I have created the zip file, if I were to go inside this folder the image below is what the root of the zip would contain
image

Hope this helps.

1 Like

Hi guys, that’s exactly right!

Thanks so much for your help @dev2 - I’ve made no secret of the fact that I’d love to get some proper tutorials and clearer guides up on the docs for this sort of thing - I’m happy to report that there is some good progress as far as this is concerned, so keep your eyes peeled!

Have a great day!
Francesca :blush: