When PostProcessing is applied, the effect is applied to the entire screen
I want the effect to be applied only to augmented objects
Any solution?
help me please~
Hi @kminju77,
The Post-Processing step in Unity is performed once the camera has finished drawing the scene and before the final frame is pushed for display. As such these effects are all screen-space and have no context of scene objects. You should consider using Unity shaders or visual effects for controlling object visualization.
All the best,