Unable to import .fbx and .glb files from Blender to Zapworks


Greetings, everyone. I’ve been plagued with this issue with importing .fbx and .glb files from Blender into Zapworks Studio.

Below is the link to said problematic files:


For the .fbx file, it just looks super wonky once I export it into Zapworks. For the .glb file, Zapworks refuses to import it and instead showing an error as per the image attached (TypeError: Cannot read property ‘id’ of identified).

Appreciate if anyone can help me with this issue.