Greetings, everyone. I’ve been plagued with this issue with importing .fbx and .glb files from Blender into Zapworks Studio.
Below is the link to said problematic files:
For the .fbx file, it just looks super wonky once I export it into Zapworks. For the .glb file, Zapworks refuses to import it and instead showing an error as per the image attached (TypeError: Cannot read property ‘id’ of identified).
Appreciate if anyone can help me with this issue.