I try to understand the transformed texture node… but I am facing a strange behaviour which needs to close an open the project again.
- Create a new transformed texture
- Import a simple “image.jpg” file
- In the transformed Texture properties, choose “image.jpg” as “texture”
- Changing the positions/Scale/Rotation values in the “Transformed texture” numbers fields works.
- As soon as I hit the Scale(X) or Rotate© buttons tools, the image becomes white in the preview, and the parameters from the Transformed Texture doesn’t work anymore… Need to quit and do it again from step 4.