Valve Software do a regular hardware survey of gamer’s computers, and make the results public. It’s incredibly useful for game developers in terms of understanding the range of machines out there, the trends, so they can decide what to target. There’s nothing confidential or sensitive from a competitive / corporate point of view in there, but it lets us see, for example, what proportion of people are on which family of GPU, what the mode/median/etc of screen resolutions are in use.
Do you have any data like this you can share with us from your stats and logging? For example - it’d be great to see the rough breakdown of Zappar visitors’ screen sizes: what proportion are using tablets, what aspect ratios most people are using - and what the extremes are. What the rough proportions are between Android vs iOS etc, which versions.
I know we can get stats about our own particular projects, but a kinda overall picture of which devices are being used for WebAR (albeit just from Zap’s corner) would be incredibly valuable. And as long as you only report proportions - maybe rounded to the nearest 5% - there’d be no sensitive info in there.
Just a thought.
(I’m trying to work out how to position UI elements neatly and while I can test on my devices, and guess at others, I’d love to know, say, if there actually are lots of people engaging with AR that are on strange-shaped phones: whether it’s worth the time to handle all those special cases)