Target manipulator and buttons


#1

Hello zapping people. How can I have a target manipulator to manipulate a 3D object and have buttons on it that activate animations?

What I mean is to have both… the user can rotate the object around and then tap certain areas for more content? Thank you for your help.
Milenne


#2

Like the skateboard you can rotate and explodes and goes back together?

I would set your buttons to z.screen and then hot spots to the model.

Steve


#3

Thanks Steve. I will try that!! ;-)…
Eeerrrr. I am doing this Steve, not sure if I understand what you mean. I have placed a hotspot on the model… and a button set to zscreen…
Where do I put the buttons? On top of the hotspots?


#4

The button disappears when I put relative zscreen.


#5

Is this what your looking for?
The White bar is a slider.

Steve
Target manipulator and buttons.zpp (995.4 KB)


#6

Oh I see. You did the manipulator in a slider! That is a good solution. I was thinking about the manipulator on the actual object. So yes I can use a slider. ;-). Thanks Steve, that is great!


#7

Just remember if you have a manipulator on the object make sure it doesn’t cover the hotspots.

Steve