I’m trying to create a reusable subsymbol that basically consists of three parts.
- a helix
- a ring around the helix
- an ‘energy ray’ emanating from the side of the helix
There will be several of these subsymbols in my project. Aside from their location, the only other differentiating aspect will be their color. That is, the ring and the ray will be the same color, which is different for each of the instances of the subsymbol, while the helix will always be white, for every instance.
I realize I can set the colors for each individual node at runtime, but I was wondering if it was possible to just set the color of the parent node and have some child nodes inherit this, while others override it. Then I’d only have to change the color of each of the subsymbols’ root nodes.
Ideal would be if the color could be adjusted independent of the opacity, so that I can have the helix and ring ‘fade in’ by changing the opacity of the root node, while still having the color of the helix overridden.