I have a looping animation that’s several seconds long, and I want to play a short sound (fraction of a second) each loop in about the middle of the timeline. What’s the best way to do this? It doesn’t seem audio can be triggered/played from a timeline. Or am I missing something?
Thanks, @stevesanerd! I’ll have to play with that. I guess I missed it when I searched the docs.
I wound up coding a different solution, but knowing that events can be fired from a timeline is a huge deal. I’ll definitely take the time to familiarize myself with that!
Yea I end up using a large mix of code and timelines in Zappar.
Steve, is it possible to generate an action when a video/audio reach a specific time (seconds or milliseconds)?