When using UNITY an uploaded build gives a QR code to test the experience. When this is scanned using an Android phone then the scanners says “Click here to open in a browser” the experience then opens which is the expected behaviour.
If we publish the same project then the result of scanning the provided QR code on Android gives the instruction “Copy Text”.
This is not great for a user journey as most users would not know to copy and paste the link into a browser.
Is this the expected behaviour of published experiences? If so why? As this works seamlessly for QR codes generated within the development cycle why is it different?
Would using the format or method of the generated QR codes from the development process not be better for end users?
Is there a solution? Have we setup something wrong?