Here is a short demo video of my second expanded pedagogic AR experience linked to a short video game.
I used trigger zones to detect when the user approaches specific area of the model and I placed a game box near the back of my statue. When the user touches this box, it triggers a message informing him to place his device in landscape mode and then launches a short adventure game in which the user has to answer the questions by walking on the correct letters. The answers are found in the various info zones of the AR experience, but in case you don’t read French, here are the answers in order :
You can try this experience, as well as other pedagogic experiences I have developed, by following this link : http://www.tomansuini.com/sommet2019.html