I’m new to this. I use Blender 2.8. I can model what I want, texture, unwrap, uv wrap and the import the models and map the textures into Zapworks but they have no depth, just flat colour bland color. Any tips. I’m just making low poly decimated style objects which I thought would be a good place to start. I feel i’m getting close…just no cigar yet!
Ok I got a bit further by mapping the materials under anything other that “Unlit” for any one with the same problem, palm plant!