Introducing Instant Tracking


#21

Hallo George thank you so much for the file… I would like to use this zpp to attach a 3d object to a real object by using a silhouette that is on the screen on the ‘placement preview state’ may you give me some advices?
Otherwise would it be possible to have the scripts in this file commented?

Best Regards
Luca


#22

Wow! Just now I logged in to see what is the test link we use to try the extended tracking and I come across this update.

Thanks a lot!!!

John


#23

Is this available to use on actual client projects? (using zapworks studio)


#24

Hi @wil,

Great question.

You can definitely use instant world tracking for client projects. Some of our most recent live projects contain and use instant world tracking. Currently it’s still classed as ‘Beta’ as we want to make some slight changes, but it’s in a stable enough state to use in live projects.

Please note that because it’s still in ‘Beta’ you’ll have to launch an experience made with instant world tracking into either beta.zappar.app or a custom splash screen.

If you have any questions about this, please feel free to get in touch with us (support@zappar.com).

George


#25

I have a question regarding location services, which some have said are not available due to privacy concerns. Is there an alternative that could work well for somebody wanting to build an AR tour of a city? My team wants to create an AR experience using certain sites around Portland, OR to trigger content. We are looking around at apps that provide location tracking for this purpose. If Zappar does not have it, do you know of a way in which we could still use Zap to recognize site-specific markers?


#26

Hi Simon, Enjoyed working with Unity SDK using instant tracking. Just wondering how far off the World Tracking feature may be? :slight_smile:


#27

Hi @patrick.wade2,

We’ve got some interesting updates on instant world tracking coming this week, I’d recommend signing up to our AR Pioneers Summit to find out more.

We’ll be sure to update this thread with the key points from that update as well.

George


#28

following on from this thread - love the announcements today about improved tracking, however I have a current client project that needs to complete in the next week or 2 that could do with some help.

I am currently using the instant tracking ZPP file you uploaded in the thread, however it doesn’t seem to work as well as your demos. Could you help me understand how to implement it?

One thing I don’t understand is: " to be launched in beta.zappar.app or a custom WebAR site." - our experience is using Studio and the “splash screen” webAR site - is this the correct “custom webAR” site - or how would I upload it to “beta.zappar” ?

Confused as to what I need to do to get world tacking to work as well as your demos

Thanks for your help


#29

Will the aforementioned full word tracking be available only on Zapworks Studio or will it work with the Universal SDK too? The latter is going to be awesome


#30

Yup this will be for both Studio and Universal AR.

In fact the plan is the Universal AR SDKs will get a public beta first, as it’s easy for users to opt-in to a particular beta version and lock to that version if it works well for your use case. That means we can push behaviour changing updates to that beta branch without worrying about breaking any existing content that uses any older beta releases.


#31

This is fantastic to hear, any ideas on when this beta will be launched?
Thank you very much Simon