Hello! I really need some quick advice. I’m rewording this in hopes the problem will be clearer. We really need and would appreciate any help anyone could give as soon as you can.
We have a ghost game where we want to destroy a ghost when two conditions are met: a Raycaster is pointing at the ghost AND a button is pushed.
We have the Raycaster working and interacting with the ghost. The button will destroy the ghost. However, we need to know how to set up the conditional IF the Raycaster is targeting AND the button is pushed.