Help Needed for Stable AR Implementation in PlayCanvas with Zapper

Hello Zapper AR community,

Its Rehman Ali here,
I hope this message finds you all well. I’m excited to be a part of this forum and I must say, you’ve done an amazing job with Zapper AR!

I’m currently working on a project using Zapper AR integrated with PlayCanvas, and it’s been a fantastic experience so far. However, I’ve run into an issue with stability. My project appears to be quite shaky on surfaces and walls.

I’d greatly appreciate any advice or tips on how to achieve a stable AR experience. If anyone has encountered a similar challenge or has insights on how to address this, I’d be very grateful for your help.

here is my project

Thank you in advance.