Hello, all. Can Zapworks Studio detect the headphone volume button press (or a bluetooth selfie stick button press) as a click?
We would like to implement a Google Cardboard app and want something other than the raycasting solution to click a button.
Basically, we have a room filled with monsters, and we want the viewer to be able to destroy them with a button click. Can the headphone button (or a selfie stick bluetooth button) be used in this way?
If not, anyone else have any other thoughts on interacting with objects without using screen press or raycasting timeouts?