I’ve made a simple 3d object in blender, and keyframed a very simple animation with 2 keyframes. (Box lids opening)
I exported it as a fbx file according to the zappar 3d guidelines. Re-Importing it in blender shows no problems, I can see my mesh and animation (no texture though?), but in zappar it only shows the animated part, not the static mesh. So I can just see the lid in zappar, without the rest of the box.
Exporting it as a .obj shows the whole mesh, but obviously without the Armature (animation) I need.
This is how my hierarchy looks like in Blender, I select the Armature object (and/or the Cube object, tried everything) and then export it.
Any tips and tricks? Is my workflow flawed?