Environment light problem

Hi everyone :slight_smile:
I’ve been testing the new lighting types, and I can’t figure out how to add a cubemap texture to the environment light, I try to do it from the reflection and irradiance dialogues but I had no luck… can anyone help-me whit this?
Screenshot_4
Thanks!
meri.

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Hi,
you have first to create the cube map in the hierarchy:

cubemap

Then import 6 images for the 6 faces…

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Thanks a lot, @jvouillon :blush: , It works perfect!

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