Hi everyone
I’ve been testing the new lighting types, and I can’t figure out how to add a cubemap texture to the environment light, I try to do it from the reflection and irradiance dialogues but I had no luck… can anyone help-me whit this?
Thanks!
meri.
1 Like
Hi,
you have first to create the cube map in the hierarchy:
Then import 6 images for the 6 faces…
3 Likes