Embedded texture crashes app if unlit material is used

Issue: gltf embedded models use embedded textures. If you use an unlit material with the embedded texture, it crashes the app

Affecting: Zapworks Studio, using the app or webar

Workaround: Export the texture separately and apply the texture to the skin instead of the embedded texture. Watch the attached video.


I had this problem with a class of students and it was very annoying because it also freeze the mobile phone… I hope it will get fixed soon!