I’m sorry to keep bothering people with questions. Searching for the information in the documentation is frustrating though and I’m very grateful that people are willing to help me here.
I would like to have my experience randomly spawn several models of ghosts around a play area.
The model is in the hierarchy. I think I instance an object with the Z.Symbol(…) constructor. Anyone done this?
I know I can generate Bezier paths with Z.Bezier. Ideally I would like to have ghost models spawn on a series of preselected paths.
Am I thinking of this the right way?