Hi
I am putting together a scene that is going to utilise and object that has sound embedded - what I would like to do is to be able to move the object and have the sound get louder or quieter, depending on where the object is.
I’m guessing this can be achieved using a controller and adjusting the states and position etc? If I’m right a simple confirmation would be great to know in advance - but maybe somebody has a better idea of how this might be achieved?
Thanks