Basic Blender .fbx file export doesn't look right when imported


#1

I have been trying to figure this out for a while but my import of a 3d model using the .fbx file export isn’t working.

I have looked at the documentation and made sure all the settings are correct but it still won’t import correctly.
https://docs.zap.works/studio/3d-models/exporting-3d-models/#fbx-1

Here is an example of an .fbx I tried importing of just a simple block but I wasn’t getting anything to appear even when changing the using material setting.

https://drive.google.com/file/d/1Tc5qsspXp3CsgmOxj-GcnZyPLT7Xd4JK/view?usp=sharing

Any help is appreciated! :slight_smile:


#2

I’m not really a modeler but when I export it as a pod file it works. even the timeline.

Basic Blender Help.zip (2.2 KB)

Steve


#3

Importing as an .obj does allow for the model to come in but .obj files can’t do animations. That is why I am trying to export as a .fbx file. Do you have any luck with that?


#4

Not with your model. because I’m more programer I don’t do much modeling. You may want to add the pod exporter to blender. That does do animations.

Steve