They are definitely in the project. I dragged them into the project and then into the hierarchy. Then, I dragged them into the code window to get a reference to them, and then invoke the start()
method.
FWIW, I’m using an iPhone 7S.
EDIT: I resampled the audio and tried different bit rates as well as WAV format. No luck. Man, what a bummer after all that work.
EDIT 2: Interesting finding… I created a simple web page containing an <audio>
element, and the file plays just fine in Chrome on desktop from my local machine. It does not, however, play in Safari. There’s no console error or anything. It’s just that nothing happens in Safari - no audio and the player doesn’t advance. Makes me wonder if there’s a known issue with Safari on desktop and iOS.