Hi guys, so I am trying to make a simple AR game, I’ve been experimenting with AR Studio for the past day, and have a rough idea on how to use some of the tools provided. I have some questions regarding to what I am trying to make:
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I have a photosphere, is it possible for me to make items fall? (IE: Inside my 360 photosphere), I have a button and on tap of the button it activates a snow falling effect. (So snow will now start falling inside your 360 photosphere).
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Now a counter will appear and a timer will appear! And now you will need to catch as many snow as you can within 10seconds! (For the timer part I’ve followed the video instruction so I have a gist on how to do the 10seconds timer).
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Once the 10 seconds timer is over. The snowfalls will be deactivated and the button will re-appear. (Basically retriggering from step 1).
PS: Additional question:
Is it possible to make a static counter / button in your photosphere? IE: Since i’m counting points inside the photosphere, I’d like the text to always be on the top left side, even when I’m rotating around (It will remain at the top left side.
2nd Edit:
I’ve realized we just had to put the counter / button outside of the grouped folder. Or basically place it in the root level. And i’ll appear in a static position. A totally unrelated question now though. Does anyone know why the position of stuff in which I see in my zap works studio is totally different when it’s in preview? IE: My text has to be rotated 90 degree to be centered during preview. (But in my zap works, it’s upside down instead of centered)
I was wondering if something like this is do-able? Or had anyone tried something similar before?