I have a Tank built in 3ds MAX (2017) with basic scanline textures.
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In 3ds Max2020 it looks fine (see screen shot),
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it renders fine inside 3ds MAX2020,
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when export following the FBX information in the Zappar doc, seems fine.
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I take the model into Autodesk FBX Review v1.4.1 looks fine (textures turn off),
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However, when import the FBX into the latest Zapworks Studio 6 (into the “3D Model on Tracking Image” template) mesh objects moves around (see machine gun on turret) and wheel hubs are completely missing and textures are strange? Interestingly the “toon lighting” looks good?
To stop the hubs missing - I have made sure all normals are unified,
To make sure nothing moves I have grouped all objects before export
Any ideas - thnx
Garry