Anti-aliasing in Studio


Hi everyone, I’m facing an issue regarding the quality of images and even 3d models which I think may be related to anti-aliasing or lack thereof.
While in Studio and even while playing the experience the quality of the edges of textures and 3 models look quite bad: I attached a comparison of a texture as seen in Studio (top) and the original one (bottom).
I tried doubling the size of said texture and setting high as quality in the properties but nothing really changed.
Is there a way to improve it?
What may be the cause?
I haven’t found anything relating to Zapworks and anti-aliasing so I’d like some clarifications about the topic as well.
Thank you so much in advance!