Adding normal maps in Zappar


I’m importing a OBJ file from Blender that has a normal map, but when that is placed on the object in Zappar, nothing happens, the object remains textured but with a flat image…

Am I doing something wrong?



Hi @technology,

Could you send us a few screenshots of the 3D model’ setup within its subsymbol, and how it’s rendered in the Zappar app please?



I think I have resolved the issue - by baking all the UV maps I need then importing them into studio seperately, seems to be doing the trick and the AR models are starting to look much better.