3d model animation with attachment point

I was wondering if the following is possible:

3d fbx model with animation imported into Studio that moves it around
Add attachment point to the model
Add anything to this attachment

When playing the 3dmodel animation the attached object moves with it. Currently the attached object just remains in the same place:

attached%20object%20to%20animated%20object

Ok figured it out - need to add bones for the attachment points in the fbx animation - not sure how I missed that :smiley: