I am experimenting with an AR experience where users have an option to go inside the model. I have a few issues/questions.
First what is the best way to reset the orientation so when you enter the 360 Environment it always faces the same Y rotation no matter where the camera/device is oriented before entering?
I am seeing camera clipping any time objects get close to the camera. Is there a way to control the clipping, or do I need to scale up/down the model to make it work?
I have tried adjusting the Camera Transform > Focal to change the FOV in the 360 Environment, but having no luck seeing different results.
Thanks,
-Eric