Universal AR


Babylon.js React for ThreeJS React is an open-source library for building user interfaces using UI components. With Universal AR and Zappar React for ThreeJS, it is possible to create amazing WebAR experiences with React-Three-Fiber, a React renderer for ThreeJS. Unity You can build AR content featuring Zappar’s world-leading computer vision technologies in Unity, targeting iOS, Android and WebGL. A-Frame A-Frame is an open-source framework for building WebXR using HTML and entity components. With Universal AR and A-Frame, it is possible to create WebAR without having to write JavaScript. PlayCanvas ThreeJS Three.js is a popular JavaScript library and API used to create 3D animated content for the web. Start creating WebAR content today by integrating Zappar’s computer vision APIs with three.js. JavaScript Build experiences in WebGL and pure JavaScript using Universal AR via our native JavaScript SDK.
🎉 Announcing the new Mobile Only package for UAR! [Universal AR] (1)

Hello everyone! :wave: We hope that you are all well and keeping safe. We wanted you to know that we have recently released a fantastic supporting package that can be integrated into projects that use our Universal AR …

About the Universal AR category [Universal AR] (2)
Zapworks React Three.js SDK Loading Stalls [React for ThreeJS] (5)
AR scratch card [A-Frame] (3)
WebAR Instant Tracker Scale and Position [Unity] (2)
Switch Camera [PlayCanvas] (2)
Building Zip For Unity WebGL [Universal AR] (5)
Videoplayer on WebGL [Unity] (3)
Unavailable on 192.168* network segment [Unity] (2)
Issue whith button and raycasting when mobile is on protrait mode [PlayCanvas] (1)
Not working in Unity 2021.2f1 [Unity] (5)
Unity Ui Button ignored when on tracked object [Unity] (4)
Image tracking and cameras [A-Frame] (3)
About the language of the webAR startup message created by unity. [Universal AR] (2)
WebAR using unity of Universal AR [Universal AR] (2)
Particle-system with React for ThreeJS [React for ThreeJS] (1)
Hand tracking with Zappar! [ThreeJS] (6)
Instant tracking AND image tracking for initial anchor? [Universal AR] (3)
Particle-system with Zappar A-frame [A-Frame] (3)
About audio with auto-playing video [Universal AR] (19)
About device sensor permission when starting WebAR [Universal AR] (3)
How to Customize the Motion Sensor and Camera Permissions Dialog [Universal AR] (3)
Zapworks licenses for Playcanvas [Universal AR] (2)
Set your browser to request the mobile version of the site and reload the page to enjoy immersive mode [Universal AR] (2)
Change model onClick of a button [A-Frame] (5)
Unity PostProcessing Problem~ Help me [Unity] (2)
Switch Tracking Mode [A-Frame] (4)
Issues with placement of 3D models in Instant tracking [PlayCanvas] (4)
Announcing the new WebGL Snapshot package for UAR! ( 2 ) [Universal AR] (33)
Another 404 Unity WebGl problem [Universal AR] (8)