Wireframe 3D model


Hi everybody,
I would like to know what is the best way to build a wireframe 3d model like the one in the example attached.
Many thanks!


I have my personal way,

In your 3D application make the uv of the model, render to texture the wireframe in black and white and use that to obtain a base map for texture and opacity.


Many Thanks!
I think is the best way…

Ciao Dario!
… Hai capito chi sono? :wink: