Working again on a game for this entry! Stay tuned!
Love the art work.
Working on my game as well.
So, here it is:
Not perfect, but I just need to focus on something else…
For the 1st part, don’t forget to rotate your device along the 4 possibles orientations…
Hope you’ll enjoy!
And don’t hesitate to report any bug…
It’s awesome, particularly like the different control modes depending on orientation.
One thing a few of us here at Zappar HQ found a little confusing was the ability to launch the game only from the off target prompt. Was there a button we missed on the tracked content?
I’m glad you like it!
No, there is no hidden button on the tracked content…
The idea was to be able to play the game, anytime, without the tracking image.
But you are right, I should add one…
Thanks for the feedback,
Ok, it’s fixed!
There seems to be a bug, where the autolock mode only works if I switch to manual mode first. Amazing game!
You are totally right! I have forgotten to make a proper initialisation of the “firing mode” status.
I have to take a look at that…
No problem, glad to help! Same thing happens when the wave changes. What’s the deal with the cargo pod? I managed to capture it some times but I didn’t notice anything changing. Maybe it’s because it happened so fast.
When you’re firing you’re loosing energy ( check the “NRG” indicator on the left… or top ). Capturing the cargo pod allow to refill your energy to 100%.
I like the manual! Very nice detail information and I like the model on the first page.