I’m trying to get some sort particle effect eg. a rain or snowfall effect to appear over a tracked image, but not sure of the best way to achieve that in studio!
Most of the time I’ve been animating in blender with bone/ armature animation and moving that over to Studio as a .pod file/ UV map just fine. However after experimenting with particle emitters in blender, I had trouble working out how to get that over to Studio…
I’m probably over complicating things massively, but has anyone had any experience with making a snowfall effect in/ for Studio? (Either 2D or 3D!)