fbx and obj import were working great until recent update. Previously imported models still work but not new imports… anybody else seeing this. Thanks!
Since Studio 5, we also see bugs in POD import, even on simple planes created in Maya.
After importing the pod (and its texture), the object appears in the “Symbol Definitions” area, but it is often underlined in red (which means “problem”).
The workaround is easy : double-click on that symbol, then click on its name on top of the window to get back to standard view.