Hi guys! - I have been playing with ZapWorks Studio for a couple of weeks and I love it!
For now, I’m working on a 3D environment with a raycaster to interact with objects. Everything is fine, but with the headset mode on, I have noticed something a bit uncomfortable with the crosshair (used for the raycaster):
If the 3D object I’m aiming at is close, because my eyes are focusing on it, the crosshair become “out of focus” I see it double… ( no, I didn’t drink… )
I have tried to move the crosshair along the Z.camera axis to the distance of the intersection, but that doesn’t solve the problem. Is there a solution?